Leandro Peres
Crafting Interactive Experiences & Game Technologies
I'm a passionate game developer with expertise in both commercial game engines and custom tools development. My work spans from immersive 3D experiences to specialized game technology.

About Me
Game Developer with a decade-long track record of designing and building robust game engines, optimizing complex systems, and leading development teams. My expertise spans gameplay programming, physics and graphics programming, emulator development, and innovative tool creation.
Technologies & Skills
Technical
Math & Physics
Programming Languages
API & Engines & Frameworks
Education
BTech's Degree in Digital Games
06/2018 - 12/2020Senac Goiás
Focused on digital game development, encompassing game design, programming, and multimedia production.
Experience
Game Programmer
LabTIME/UFG
Developed and launched 5 games across mobile, PC, and web platforms using Unity3D and Unreal Engine 4/5. Managed a virtual production pipeline integrating advanced tools, optimized rendering by 35%, and mentored junior developers.
Delphi Programmer - Trainee
Inforsystem Tecnologia
Maintained and debugged Delphi systems while assisting with documentation to improve software clarity and maintainability.
Indie Generalist Game Developer
SOHNE Softwares
Directed a team of 5 members in creating games from concept to launch. Enhanced game features by integrating community feedback and optimized performance through agile methodologies and advanced physics and gameplay mechanics.
Professional Projects
Projects that I've contributed to throughout my career
Personal Projects
Featured Personal Projects
Latest Blog Posts
Thoughts, tutorials, and insights on game development
Interested in Working Together?
I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.